![]() GameplayĪs in its predecessor, System Shock, gameplay in System Shock 2 is an amalgamation of the action role-playing game and survival horror genres. OtherSide Entertainment announced in 2015 that they pull in been licensed the rights from Night Dive Studios to make a sequel, System Shock 3, but by 2020 cause since been transferred to Tencent. Night Dive Studios were professional to secure the rights to the game and System Shock franchise in 2013 to release an updated description of System Shock 2 for sophisticated operating systems, including for OS X and Linux, and announced plans to release an Enhanced Edition of the game. System Shock 2 had been in intellectual property limbo coming after or as a written of. In 2007, Irrational Games released a spiritual successor to the System Shock series, titled BioShock, to critical acclaim and strong sales. It has been intended in several " greatest games of all time" lists. many critics later determined that the game was highly influential in subsequent game design, particularly on first-person shooters, and considered it far ahead of its time. The game received critical acclaim but failed to meet commercial sales expectations. System Shock 2 was originally released in August 1999 for Microsoft Windows. It also incorporates role-playing system elements, in which the player can develop skills and traits, such(a) as hacking and psionic abilities. Like System Shock, gameplay consists of first-person combat and exploration. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. The game takes place on board a starship in a cyberpunk depiction of 2114. The alterations were produced when Electronic Arts-who owned the System Shock franchise rights-signed on as publisher. Originally specified to be a standalone title, its story was changed during production into a sequel to the 1994 game System Shock. System Shock 2 is the 1999 action role-playing survival horror video game intentional by Ken Levine & co-developed by Irrational Games and Looking Glass Studios.
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